Hi Mario, Unfourtunatly the OpenGL pipeline suffers a lot from broken drivers. Drivers seem to be optimized a lot for the "game"-case, where a frame is repainted over and over again.
I remember I read somewhere in nvidia's release-notes that some bugs related to the opengl backend have been fixed in a recent nvidia driver version, maybe a driver update helps? > Enabling it with -Dsun.java2d.xrender=True doesn't produce any output, > although things appear to be faster (it may be a psychological thing > though, didn't do any benchmark :) When True is written with a capital 'T', you should get something like: "XRender pipeline enabled" lg