Hi Mario,

Unfourtunatly the OpenGL pipeline suffers a lot from broken drivers.
Drivers seem to be optimized a lot for the "game"-case, where a frame
is repainted over and over again.

I remember I read somewhere in nvidia's release-notes that some bugs
related to the opengl backend have been fixed in a recent nvidia
driver version,
maybe a driver update helps?


> Enabling it with -Dsun.java2d.xrender=True doesn't produce any output,
> although things appear to be faster (it may be a psychological thing
> though, didn't do any benchmark :)

When True is written with a capital 'T', you should get something
like: "XRender pipeline enabled"

lg

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