https://bugs.openjdk.java.net/browse/JDK-8028539 http://cr.openjdk.java.net/~prr/8028539/
The trigger for the bug is that there is a translate component on the graphics which overflows what can be stored in a integer, and the native code we reach
cannot handle this. Although the sofware loops was hanging, additionally D3D and OGL on Windows were not clipping this properly. The rendering appeared on screen when it should have been clipped. The fix is to add a test to see if any value overflows and then punt to the TransformHelper code which can handle and clip this properly. -phil.
