On 11/10/14 2:52 PM, Sergey Bylokhov wrote:
Hi, Jim.
To simply fill a span in the Region, I'll need to open Region.appendSpan() 
method,
 but I do not want to do it.

No, that method should remain private. All region objects should be fully constructed at all times when in the hands of calling code.

So I need to create my own EdgesSpanIterator, or totally eliminate
this loop and
 return Region object from the TransformHelper directly.

No, all you need is a method:

/**
* (describe edges array - 0,1 are y range, 2N,2N+1 are x ranges, 1 per y range)
 * (dxoff, dyoff are offsets that the edges array values are relative to)
 */
static Region getInstance(int dxoff, int dyoff, int edges[]) {
    // copy loop from DrawImage.java here, but use direct manipulation
    // of the spans array instead of union operations.
    // You should be able to pre-allocate the spans array as well to
    // save on growth using appendSpan() et al.
}

That should take only a few minutes to write, then DrawImage simply does:

Region blitclip = Region.getInstance(dx1, dy1, edges);

Probably some logic can be moved from TransformHelper to the java level
(at least generation of edges array). Additionally it will be simpler to
check a performance improvement, because now it is not so obvious
comparing
 to the current percents improvement.

Unfortunately the exact calculations to compute the edges array depend on a lot of calculations done at the native level. This would be a major repartitioning of the code...

                ...jim

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