Hi, Prasanta.
I am not an expert in this code, but a few notes.
- The main question is: is a problem in the "Windowed flag" or in the
method "D3DContext::ConfigureContext" which treats non-/windowed windows
in different way.
- Is the changes in the D3DGraphicsDevice.java were made
intentionally, if yes then removeFSWindowListener should be changed as well?
- is it possible to automate the test?
On 05.05.15 11:12, prasanta sadhukhan wrote:
Hi,
Please review a fix for fullscreen mode not working in D3D pipeline.
It seems D3DPRESENT_PARAMETERS Windowed flag needs to be enabled for
fullscreen mode to be in effect.
https://bugs.openjdk.java.net/browse/JDK-7011935
http://cr.openjdk.java.net/~psadhukhan/7011935/webrev.00/
Regards
Prasanta
--
Best regards, Sergey.