Please review the webrev fixing SEGFAULT (P2) in the Marlin Renderer when using thread-local storage with custom Paint (reentrance): bug: https://bugs.openjdk.java.net/browse/JDK-8148886 webrev: http://cr.openjdk.java.net/~lbourges/marlin/marlin-8148886.0/
Changes: - detect reentrance in MarlinRenderingEngine using flag RendererContext.usedTL (true/false) and use another context from CLQ - added few more details in array checks (XXXArrayCache) - fixed AAShapePipe to support reentrancy: added defensive copy of int[] abox in local variables + TODO to discuss - updated Version to 0.7.3.2 - fixed copyright headers Best regards, Laurent