Hi,
I have updated the changes to select proper Buffer Image type based on source transparency and not just using ARGB directly. Please find the updated webrev for review: http://cr.openjdk.java.net/~jdv/8139183/webrev.01/ Thanks, Jay From: Jayathirth D V Sent: Wednesday, March 02, 2016 5:02 PM To: 2d-dev@openjdk.java.net; Philip Race; Prasanta Sadhukhan Subject: Review Request for JDK-8139183 : drawImage misses background's alpha channel Hi, Please review the following fix in JDK9: Bug : https://bugs.openjdk.java.net/browse/JDK-8139183 Webrev : http://cr.openjdk.java.net/~jdv/8139183/webrev.00/ Issue : When we scale any buffered image using drawImage() API which takes scale coordinates we are losing alpha channel in background color. Root cause : We are creating opaque temporary image when we have background color and scale is happening in renderImageXform() API of DrawImage.java. By making it opaque we are losing translucency. Solution : Instead of creating opaque RGB temporary image use ARGB temporary image to maintain translucency of image. Thanks, Jay