Transparency of the surface has always disabled LCD sub-pixel in Java 2D.
Same happens on windows. The labels at the bottom
are drawn in greyscale.

-phil.

On 8/1/16, 7:55 AM, Torgeir Veimo wrote:
Ok, am asking since subpixel rendering works and is usable in most situations, except for the odd corner case when drawing over existing content in transparent surfaces.

See eg. this screenshot of netbeans, with nice subpixel rendered text in the editor, while the labels on the buttons at the bottom have artifacts since they for some reason are drawn twice.

Inline images 1

On 2 August 2016 at 00:49, Kevin Rushforth <kevin.rushfo...@oracle.com <mailto:kevin.rushfo...@oracle.com>> wrote:

    Phil will be able to comment on this further. All I can confirm is
    that 8078526 is closed as a duplicate of 8087201, so it is no
    longer an open bug.

    -- Kevin


    Torgeir Veimo wrote:
    I'm fairly sure it's the correct bug id, although I don't have
    access to view it myself.

    Bug 8078526 is about supporting (without artifacts) subpixel
    rendering to transparent surfaces.

    Bug 8087201 is about speeding up subpixel rendering.

    On 2 August 2016 at 00:39, Kevin Rushforth
    <kevin.rushfo...@oracle.com <mailto:kevin.rushfo...@oracle.com>>
    wrote:

        Are you sure you have the right Bug ID? That bug (which is
        not publicly visible), is closed as a duplicate of 8087201,
        which was fixed in JDK 9 and 8u66 over a year ago.

        -- Kevin



        Torgeir Veimo wrote:

            Is there any more work done on JDK bug 8078516?
-- -Tor



-- -Tor




--
-Tor

Reply via email to