Looks fine. Thank you.

On 16/11/2017 01:53, Pankaj Bansal wrote:
Hi Sergey,

As discussed, I have created a new issue for test failure at HiDPI scale of 
1.75 https://bugs.openjdk.java.net/browse/JDK-8191406
I have also mentioned that we need to write a new test case also for this.
<<test fails at 1.75 scale value both before and after the fix on GDI, OpenGL 
and D3D pipelines with exceptions similar to this.
<<Failed. Execution failed: `main' threw exception: java.lang.RuntimeException: 
Test failed at x=10 y=10 (expected=0xffff0000 actual=0xffff6060)


As discussed I think we should keep this now, so that the test passes 
irrespective of default uiScale of system. We will update this later when the 
issue at HiDPI 1.75 is fixed. I have updated the test to run with all GDI, 
OpenGL and D3D, so we can catch any artifacts if any are there. Please let me 
know if this looks ok.
Webrev: http://cr.openjdk.java.net/~pbansal/8159142/webrev.04/
<<I have only one comment:
<<@run main/othervm DrawImageBilinear
<<Should we preserve this tag and run the test in the common-default config?


Regards,
Pankaj Bansal

-----Original Message-----
From: Pankaj Bansal
Sent: Tuesday, November 14, 2017 6:15 PM
To: Prahalad Kumar Narayanan; Sergey Bylokhov; awt-...@openjdk.java.net; 
2d-dev@openjdk.java.net; Philip Race
Subject: RE: [OpenJDK 2D-Dev] <AWT Dev> [10] Review Request: JDK-8159142 : 
Visible artifacts in sun/java2d/SunGraphics2D/DrawImageBilinear.java

Hi Prahalad,

Thanks for the review.

Yes, the test fails at 1.75 scale value both before and after the fix on GDI, 
OpenGL and D3D pipelines with exceptions similar to this.
Failed. Execution failed: `main' threw exception: java.lang.RuntimeException: 
Test failed at x=10 y=10 (expected=0xffff0000 actual=0xffff6060)
In this bug, I was working to remove the artifact in the image as shown in the image attached in the JBS. The issue is reproducible at scale 2.5 and similar on only OpenGL pipeline. I mostly worked to remove the artifact at mentioned scale. The proposed fix removes that artifact from the image.

I am not very sure if it’s a Robot issue or not, but I have some reasons to 
believe that. I will work on it and let you know.

Regards,
Pankaj Bansal

-----Original Message-----
From: Prahalad Kumar Narayanan
Sent: Tuesday, November 14, 2017 3:15 PM
To: Sergey Bylokhov; Pankaj Bansal; awt-...@openjdk.java.net; 
2d-dev@openjdk.java.net; Philip Race
Subject: RE: [OpenJDK 2D-Dev] <AWT Dev> [10] Review Request: JDK-8159142 : 
Visible artifacts in sun/java2d/SunGraphics2D/DrawImageBilinear.java

Hello Pankaj

Good day to you.

I imported your changes and checked the build with the JTreg test file.
     . I tried random uiScales using -Dsun.java2d.uiScale and by adjusting DPI 
scale on Windows 10.
           . The test failed at uiScale set at 1.75 on all the pipelines- D3D, 
OpenGL and GDI.

     . As you explained offline, this could be due to Robot running on HiDPI 
tests. Kindly check this out.
           . Sergey's suggestion to include "@run main/othervm 
DrawImageBilinear" will enable the test-case use the DPI scale as available on host 
machine.
           . Hence any uiScale (1.75) is possible & makes test vulnerable for 
failures.

I 've not reviewed the code yet. I 'm working on a similar D3D bug and will 
need some time to review code.
If other reviewers approve of the change, kindly proceed with the check-in.

Thank you
Have a good day

Prahalad

-----Original Message-----
From: Sergey Bylokhov
Sent: Tuesday, November 14, 2017 3:57 AM
To: Pankaj Bansal; awt-...@openjdk.java.net; 2d-dev@openjdk.java.net; Philip 
Race
Subject: Re: [OpenJDK 2D-Dev] <AWT Dev> [10] Review Request: JDK-8159142 : 
Visible artifacts in sun/java2d/SunGraphics2D/DrawImageBilinear.java

I have only one comment:
@run main/othervm DrawImageBilinear
Should we preserve this tag and run the test in the common-default config?

On 09/11/2017 08:43, Pankaj Bansal wrote:
Hi Sergey,

Do these changes look good? Please give your feedback.

Regards,
Pankaj Bansal

-----Original Message-----
From: Pankaj Bansal
Sent: Wednesday, November 8, 2017 8:09 PM
To: Sergey Bylokhov; awt-...@openjdk.java.net;
2d-dev@openjdk.java.net; Philip Race
Subject: RE: <AWT Dev> [10] Review Request: JDK-8159142 : Visible
artifacts in sun/java2d/SunGraphics2D/DrawImageBilinear.java

+ 2d-dev, Phil.

Regards,
Pankaj Bansal

-----Original Message-----
From: Pankaj Bansal
Sent: Friday, November 3, 2017 3:11 PM
To: Sergey Bylokhov; awt-...@openjdk.java.net
Subject: RE: <AWT Dev> [10] Review Request: JDK-8159142 : Visible
artifacts in sun/java2d/SunGraphics2D/DrawImageBilinear.java

Hi Sergey,


XRSurfaceData, GLXSurfaceData:        On linux, only integer scale  is 
supported. If we give non-integer, the the uiScale is truncated to integer and 
used. So the ceil or round does not matter. In both XRSurfaceData and 
GLXSurfaceData, ceil function or direct multiplication is used arbitrarily at 
different places. So, we can make changes for making things more consistent, 
but it is not necessary as of now.
PS: There are artifacts in same test case on Linux and there is a separate bug 
https://bugs.openjdk.java.net/browse/JDK-8189957. But these don't seem to be 
result of this precision error. I will look into this bug later.

WGLSurfaceData:     In openGL, ceil function is used in WGLSurfaceData, so it 
will create WGLOffScreenSurfaceData and in turn create native resource. Then in 
DrawImage class, the clipRound is used, and these sizes are sent to native 
size. Then in OGLBlitTextureToSurface function inside OGLBlitLoops file, the 
texture coordinates are calculated by dividing the sizes sent from Java side by 
the native resource size. So the texture coordinates are wrong. For instance, 
in DrawImageBilinear, the size is 5x5 and uiScale is 2.5, so the native 
resource is of size, 13x13. But the dimensions sent to native are 12x12, so the 
textures are (0,0) and (12/13, 12/13). So artifacts in final image.

D3DSurfaceData:     In D3D, everything is similar to OpenGL, but in 
D3DBlitTextureToSurface function inside D3DBlitLoops file,  the calculated 
texture coordinates are sent to D3DDrawTextureWithHint and then data is copied 
from texture to surface. Here if the native resource size and dimensions sent 
from Java are not same, the data is copied in parts. This is somehow handling 
the wrong texture coordinates. So this test does not produce any artifacts in 
D3D pipeline. But it can in some other case. So this needs to be fixed.

GDIWindowSurfacedata: Here the volatile image creates a BufImageSurfaceData as 
backing resource using the ceil function and while copying from 
BugImageSurfaceData to a GDIWindowSurface, the 
Java_sun_java2d_loops_TransformHelper_Transform in native side is able to 
handle the difference in sizes. So the artifacts are not visible. But I think 
this should be fixed. So should make changes to getBackupImage function in 
SunVolatileImage to use clipRound instead of ceil.

BufImageSurfaceData : It uses the image raster size to create the native 
resource.  The raster size is already scaled according to the uiScale. So no 
need to change this.

So in a nutshell,
I feel we may not change the code in XRSurfaceData, GLXSurfaceData as linux 
only support integer scaling. We can do it later if required.
We should change code for D3DSurfaceData, GDIWindowSurfacedata and 
WGLSurfacedata as it may cause artifacts. I have updated the webrev for the 
same. Please review.

Webrev:
http://cr.openjdk.java.net/~pbansal/8159142/webrev.01/


Regards,
Pankaj Bansal


-----Original Message-----
From: Sergey Bylokhov
Sent: Wednesday, November 1, 2017 11:46 PM
To: Pankaj Bansal; awt-...@openjdk.java.net
Subject: Re: <AWT Dev> [10] Review Request: JDK-8159142 : Visible
artifacts in sun/java2d/SunGraphics2D/DrawImageBilinear.java

Hi, Pankaj.
D3DSurfaceData, XRSurfaceData and probably other SurfaceData use simple 
multiplication or ceil(). Should we update them also? and the test to catch the 
errors there as well.

On 30/10/2017 03:39, Pankaj Bansal wrote:
Hi All,

Please review the fix for JDK 10.

Bug:

https://bugs.openjdk.java.net/browse/JDK-8159142

Webrev:

http://cr.openjdk.java.net/~pbansal/8159142/webrev.00/

Issue:

The test runs with D3D and OpenGL both. The issue is with the OpenGL
run as there aee some visual artifacts in image when the HiDPI scale
is set to non-integer value like 2.5.

Fix:

The issue is due to precision error. In WGLSurfaceData.java, the
width and height is calculated by multiplying the width and height with scale.
But the ceil function was being used instead of round. It should be
using round as at most of the places, the round function is being used.

Also changed the test to run at uiScale of 2.5 to catch any further errors.

Regards,

Pankaj Bansal



--
Best regards, Sergey.



--
Best regards, Sergey.



--
Best regards, Sergey.

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