Hi Phil, Sergey
Then, is http://cr.openjdk.java.net/~psadhukhan/8223158/webrev.2/ good
to check-in?
Regards
Prasanta
On 11-Oct-19 2:28 AM, Sergey Bylokhov wrote:
On 10/10/19 1:35 pm, Phil Race wrote:
> I guess at a minimum we can align this list to the list used by
the JavaFX.
If by the minimum you mean make the list as short as possible that is
probably OK
but if you want the lowest risk fix you want the minimum change :-)
I'd prefer to do the latter right now.
I am fine, I can drop them in JDK-8232086 and do not backport it to 11
for some amount of time.
-phil.
On 10/10/19 12:14 PM, Sergey Bylokhov wrote:
On 10/9/19 11:05 pm, Prasanta Sadhukhan wrote:
In that case, OK. this simplifies things, but I still don't
understand why
when what we are doing looks to be correct that the call fails.
I do not have any definite answer to this but it seems getting
display mask from DisplayLink driver for a docked display might be
wrong so |NSOpenGLPixelFormat#init fails as that mask is probably
not supported.|
I just got the similar bug:
https://bugs.openjdk.java.net/browse/JDK-8232086
I cannot reproduce that, but I guess the reason is the same, so I
looked to the list
of requirements and I think that some of them are unused as well.
NSOpenGLPFAWindow - is not needed because we never render to the
window directly.
NSOpenGLPFAPixelBuffer - is not needed because we never render to
the pixel buffer.
NSOpenGLPFADoubleBuffer - we use our own texture as a backbuffer
I guess at a minimum we can align this list to the list used by the
JavaFX.
|Regards|
|Prasanta
|
-phil.
On 10/9/19 1:06 AM, Prasanta Sadhukhan wrote:
Hi Sergey,
On 27-Sep-19 2:58 AM, Sergey Bylokhov wrote:
Hi, Prasanta.
On 9/25/19 11:13 pm, Prasanta Sadhukhan wrote:
2) I guess we don't need to free "attrs" or "attrs1" since it
is stack allocated ..
Unfortunate that we have to repeat the entire initialisation
minus glMask.
Can you think of a better way to do this ?
As per
https://developer.apple.com/documentation/appkit/nsopenglpixelformat/1436219-initwithattributes?language=objc
|/* Check if initWithAttributes succeeded. */ if(pixFmt == nil)
{ /* initWithAttributes failed. Try to alloc/init with a
different list of attributes. */ } it is appropriate to try
with another list, which is what I tried here. Regards Prasanta |
NSOpenGLPFAScreenMask attribute and its usage it is quite
interesting. It is used only once
mostly at startup to initialize the "sharedPixelFormat" and
"sharedContext". Later we create
context per GraphicsConfig on top of these "sharedPixelFormat"
and "sharedContext".
In the single monitor configuration this logic is clear, we
request "sharedPixelFormat"
which supports "NSOpenGLPFAScreenMask" for the main display and
it just work.
But how it should work when the new screen will be attached
dynamically, and/or old
screen for which we requested NSOpenGLPFAScreenMask will be
detached.
For example in the test case for this bug:
- If the screen via dock is attached before start of the app,
we get an exception because
we cannot initialize the "sharedContext".
- If the screen via dock is attached after start of the app, it
works, right?
Yes, since we do not have the required docked hardware, had to
ask customer to test this and they confirm app does work if
screen via dock is attached after they start the app.
It looks like we "ignore" this attribute most of the time in the
multi-monitor config,
probably we can drop if completely?
Modified webrev ignoring this NSOpenGLPFAScreenMask attribute.
Normal working on primary display is not affected and I have
given a fix to the customer to test in their environment and they
confirmed it is working for them with external monitor.
http://cr.openjdk.java.net/~psadhukhan/8223158/webrev.2/
Regards
Prasanta
-phil.
On 9/25/19, 3:49 AM, Prasanta Sadhukhan wrote:
Hi All,
Please review a fix for an issue where it is seen that if a
MacBookPro is attached to an external monitor via dock and
macbook lid is closed,
no Java swing applications will start.
It was found
GraphicsEnvironment.getLocalGraphicsEnvironment().getDefaultScreenDevice().getDefaultConfiguration()
is returning null in this particular setup.
Since it was difficult to reproduce locally, enabling tracing
reveals that CGLGraphicsConfig#getCGLConfigInfo() was failing
in NSOpenGLPixelFormat.initWithAttributes()
Appkit documentation
https://developer.apple.com/documentation/appkit/nsopenglpixelformat/1436219-initwithattributes?language=objc
says that it will return "|nil| if an object with the desired
attributes could not be initialized".
Now, when the main display is closed, the
CGDisplayIDToOpenGLDisplayMask(displayID)
is returning 2 as glMask which when passed as an attribute to
NSOpenGLPixelFormat, it fails to initialize.
Normally, with main Display being used, glMask is 1.
Proposed fix is to see if first initialization fails, then
retry initialization without the offending glMask value for
NSOpenGLPFAScreenMask attributes,
as documentation
https://developer.apple.com/documentation/appkit/1436213-opengl_pixel_format_attributes/nsopenglpfascreenmask?language=objc
says "All screens specified in the bit mask are guaranteed to
be supported by the pixel format.", so if it is not guranteed
to be supported, initAttributes() might fail.
Bug: https://bugs.openjdk.java.net/browse/JDK-8223158
webrev: http://cr.openjdk.java.net/~psadhukhan/8223158/webrev.0/
Regards
Prasanta