Looks fine.
Thank you for contribution!

On 1/20/20 12:14 am, Dmitry Batrak wrote:
 > Ok approved. Seems it is making a few things better if not ideal, but 
nothing worse.

Thanks!
Anyone else volunteering to review?

Best regards,
Dmitry Batrak

On Tue, Jan 14, 2020 at 8:58 PM Phil Race <philip.r...@oracle.com 
<mailto:philip.r...@oracle.com>> wrote:

    Ok approved. Seems it is making a few things better if not ideal, but 
nothing worse.

    -phil.

    On 1/14/20 8:14 AM, Dmitry Batrak wrote:
    > So this is a workaround for a buggy font that doesn't play well with GDI ?

    This is a workaround for all cases (or the vast majority of them) of broken
    rendering reported by our customers. The case with Roboto is just the one we
    have steps to reproduce for. There can be other cases where GDI's logic is 
not
    matched by JDK. Even if all of them are caused by 'mis-constructed' fonts, 
I'm
    afraid, this will not be considered as a good excuse by our customers, as 
only
    Java applications have such problems with these fonts.

    See JDK-8192972, still unsolved in OpenJDK, as an example of the problems 
which
    will be, at least partially, solved with this fix (correct glyphs will be
    rendered, albeit using FreeType).

    I did test the fix with fonts preinstalled in Windows 10. Fallback was 
actually
    triggered for one font (bold italic 'Segoe UI Semibold'), which is not a 
'false'
    positive, but actually a manifestation of another JDK bug from the same 
family -
    I've just raised https://bugs.openjdk.java.net/browse/JDK-8237085 for it. 
That's
    yet another example of an issue which will be (mostly) solved by the 
proposed
    fix.

    Using file length as a 'checksum' certainly doesn't guarantee we choose the
    right font, but the probability of error is very low, and this value seems 
to be
    the best candidate in our circumstances in terms of cost vs. benefit. Even 
if
    the validation mistreats a different font (having the same length) as a 
correct
    one, we'll not be in a worse position than before.

    Of course, there's a certain risk that rendering for unaffected fonts might
    change, but, given quite straightforward contract of GetFontData function, I
    would consider it very low.

    > Since you aren't retrieving the data, just asking what the size is, I'd 
expect
    > it to be unmeasurable.

    Well, we don't know how GetFontData works exactly, but it does seem to add 
some
    overhead. On my Windows 10 machine OpenJDK with the proposed fix yields 
about 7%
    larger result for the following benchmark program. The reported value does
    fluctuate from run to run, but the impact of the fix seems to be larger 
than the
    fluctuations.

    --- Benchmark source code ----
    import java.awt.*;
    import java.awt.font.GlyphVector;
    import java.awt.image.BufferedImage;

    public class PerfTestOneFont {
        private static final Font FONT = new Font("Segoe UI", Font.PLAIN, 12);

        public static void main(String[] args) {
            FONT.getFamily(); // preload font

            BufferedImage image = new BufferedImage(1, 1, 
BufferedImage.TYPE_INT_RGB);
            Graphics2D g = image.createGraphics();
    g.setRenderingHint(RenderingHints.KEY_TEXT_ANTIALIASING,
    RenderingHints.VALUE_TEXT_ANTIALIAS_LCD_HRGB);
            int glyphCount = FONT.getNumGlyphs();
            long startTime = System.currentTimeMillis();
            for (int glyphCode = 0; glyphCode < glyphCount; glyphCode++) {
                GlyphVector gv = 
FONT.createGlyphVector(g.getFontRenderContext(),
                                           new int[]{glyphCode});
                g.drawGlyphVector(gv, 0, 0);
            }
            long endTime = System.currentTimeMillis();
            g.dispose();
            System.out.println(endTime - startTime);
        }
    }
    ------------------------------

    Best regards,
    Dmitry Batrak

    On Mon, Jan 13, 2020 at 11:09 PM Phil Race <philip.r...@oracle.com 
<mailto:philip.r...@oracle.com>> wrote:

        So this is a workaround for a buggy font that doesn't play well with 
GDI ?

        It does rely on the fonts always being different sizes which is highly
        likely if not guaranteed.
        I suppose it is OK so long as we aren't getting any "false" positives.

        What I mean is that almost no one will have these Roboto fonts
        installed, so the fix
        is solving a problem they don't have, but if it is wrong in some way,
        then they could lose
        GDI rendering of LCD glyphs and that could affect a lot of people.

        So have you tested this with the full set of Windows 10 fonts -
        including Indic, CJK, etc  - to be sure
        there are no cases where it fails for these or other spurious failures.

         > As for performance impact, during testing I didn't observe average
        glyph generation time increase of more than 15%.

        Since you aren't retrieving the data, just asking what the size is, I'd
        expect it to be unmeasurable.

        -phil.

        On 1/13/20 1:25 AM, Dmitry Batrak wrote:
        > Hello,
        >
        > I'd like to submit a patch for JDK-8236996. I'm not a Committer, so
        > I'll need someone to sponsor this change.
        >
        > Issue: https://bugs.openjdk.java.net/browse/JDK-8236996
        > Webrev: http://cr.openjdk.java.net/~dbatrak/8236996/webrev.00/
        >
        > The problem described in JDK-8236996 is from a group of issues (see
        > also e.g. JDK-8078382 and JDK-8192972), where JDK
        > uses one font to perform char-to-glyph conversion, but GDI, when asked
        > to render the glyph is picking a different font,
        > leading to completely random glyphs being rendered, as char-to-glyph
        > mapping obviously differs for different fonts.
        >
        > Specific version of Roboto font, mentioned in JDK-8236996, is most
        > probably causing the issue because it's not following
        > the naming guidelines from OpenType specification
        > (https://docs.microsoft.com/en-us/typography/opentype/spec/name),
        > having more than 4 variants (regular, bold, italic and bold italic)
        > with the same 'Font Family name' (name ID = 1). So,
        > GDI gets confused and picks Roboto Black for rendering, when asked to
        > choose a regular font from Roboto family (Roboto
        > Black having weight of 400, just like Roboto Regular, probably adds to
        > the confusion).
        >
        > But the reasoning, given above, about the issue cause is only a guess.
        > GDI is not an open-source subsystem, so we cannot
        > know for sure how it selects the font for rendering, and cannot
        > implement matching logic in JDK. Ideally, we'd want to
        > select the font by specifying its file path, but that's not possible
        > with GDI. Luckily, it allows us to query file data
        > for the selected font using GetFontData function
        > 
(https://docs.microsoft.com/en-us/windows/win32/api/wingdi/nf-wingdi-getfontdata),
        > which we can use to validate that the
        > selected font is the one we need.
        >
        > The proposed solution is to check the file size of the font, selected
        > by GDI, before using it for rendering. If a mismatch
        > is detected, fallback to FreeType is performed. It can produce a
        > somewhat different glyph representation, but, at least,
        > the correct glyph will be rendered. For members of font collections,
        > file size for validation is calculated in a special
        > way, in accordance with GetFontData logic described in the
        > documentation. I've verified that it works for font collections
        > bundled with Windows 10.
        >
        > As for performance impact, during testing I didn't observe average
        > glyph generation time increase of more than 15%.
        > Taking glyph caching into account, it shouldn't be that significant
        > for typical UI applications, I think. Performance
        > impact can be made even smaller - by performing the validation only
        > once per font, but, I believe, having a Java
        > application always render correct glyphs (even if fonts are added or
        > removed while application is running) is more
        > important.
        >
        > Proposed patch doesn't add any tests, as reproducing the issue
        > requires installation of fonts. Existing automated
        > OpenJDK tests pass after the fix. Proposed approach has been used in
        > JetBrains Runtime without known issues for about 3
        > months in testing and for about 1 month in production.
        >
        > Best regards,
        > Dmitry Batrak







--
Best regards, Sergey.

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