> On 26-Aug-2020, at 5:05 AM, Sergey Bylokhov <sergey.bylok...@oracle.com> 
> wrote:
> 
> On 25.08.2020 14:59, Philip Race wrote:
>> This is fine but
>> 1) I like to see the bug under which you fixed it in the @bug list.
> 
> It is not a product bug and the test isn't reworked, so it is not necessary 
> to have this test fix in the list of bugs
> 
>> 2) I am not sure I see how all the various reasons for this test failing can 
>> be explained by this.
> 
> In the HiDPI mode the VolatileImage internally have twice more pixels than 
> BufferedImage, so when we draw the data to
> the VolatileImage and then scale it back to the size of the BufferedImage for 
> comparison, the test fails.

This looks good. I checked with OGL and Metal (project Lanai) on macOS.

One question is - do we need to support this test in HiDPI mode?

> 
>> -phil.
>> On 8/25/20, 1:37 PM, Sergey Bylokhov wrote:
>>> Hello.
>>> Please review the fix for jdk/client.
>>> 
>>> Bug: https://bugs.openjdk.java.net/browse/JDK-8171303
>>> Fix: http://cr.openjdk.java.net/~serb/8171303/webrev.00
>>> 
>>> This the only test which was created to check different types of 
>>> interpolation.
>>> It checks the rendering to the VolatileImage and uses BufferedImage as a 
>>> gold image.
>>> But it does not take into account that rendering to the VolatileImage might 
>>> be affected
>>> by the HiDPI support.
>>> 
> 
> 
> -- 
> Best regards, Sergey.

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