On Wed, 7 Apr 2021 19:56:43 GMT, Sergey Bylokhov <s...@openjdk.org> wrote:
>> Check if blit sizes are less than MTL_GPU_FAMILY_MAC_TXT_SIZE. >> >> It's safe since we copy tile from the image with memcpy. >> // copy src pixels inside src bounds to buff >> for (int row = 0; row < sh; row++) { >> memcpy(buff.contents + (row * sw * srcInfo->pixelStride), raster, sw * >> srcInfo->pixelStride); >> raster += (NSUInteger)srcInfo->scanStride; >> } > > src/java.desktop/macosx/native/libawt_lwawt/java2d/metal/MTLBlitLoops.m line > 162: > >> 160: const int sh = MIN(srcInfo->bounds.y2 - srcInfo->bounds.y1, >> MTL_GPU_FAMILY_MAC_TXT_SIZE); >> 161: const int dw = MIN(dx2 - dx1, MTL_GPU_FAMILY_MAC_TXT_SIZE); >> 162: const int dh = MIN(dy2 - dy1, MTL_GPU_FAMILY_MAC_TXT_SIZE); > > Just curious why such big coordinates are passed here. We should not be able > to create a window of such size, as well as a volatile image. Missed the MIN usage, initially read it as max. ------------- PR: https://git.openjdk.java.net/jdk/pull/3369