> Final blit operation in MTLLayer.blitTexture() is driven by CVDisplayLink in > Metal. > In this test case we are hitting an invalid condition because of which we > exit from MTLLayer.blitTexture(), but we are not stopping the CVDisplayLink. > This is causing the CVDisplayLink callback to run in loop. Fix is to stop > CVDisplayLink when we return without completing final blit operation in > MTLLayer.blitTexture(). > > Sanity and performance analysis is green. More details in JBS.
Jayathirth D V has updated the pull request incrementally with one additional commit since the last revision: Remove stopDisplayLink call when nextDrawableCount is not zero ------------- Changes: - all: https://git.openjdk.java.net/jdk17/pull/175/files - new: https://git.openjdk.java.net/jdk17/pull/175/files/5b5914ab..cca4c900 Webrevs: - full: https://webrevs.openjdk.java.net/?repo=jdk17&pr=175&range=01 - incr: https://webrevs.openjdk.java.net/?repo=jdk17&pr=175&range=00-01 Stats: 1 line in 1 file changed: 0 ins; 1 del; 0 mod Patch: https://git.openjdk.java.net/jdk17/pull/175.diff Fetch: git fetch https://git.openjdk.java.net/jdk17 pull/175/head:pull/175 PR: https://git.openjdk.java.net/jdk17/pull/175