> it's the lifeless,stiff, ear-scratching bright sound that is the problem..

It's possible to make a digital track sound convincingly analog in any
decent software package. Soft saturation on the EQ, tape compression, add
a little hiss ... nobody will know the difference. Record an analog track
to a computer at a sufficient bitrate and it still sounds analog. The set
of acoustic characteristics responsible for the old-school flavor are
degradations (in the technical sense) which can be applied procedurally in
a digital production environment.

But I think that the over-use of such techniques is, more often than not,
a little tacky. It's like printing a digital painting on canvas to try to
make it look like an oil painting. It's difficult to make good,
forward-facing art if you're constantly ashamed of the tools you were
using.

Techno's godfathers were *proud* of the synthetic nature of their
instruments. They didn't try to make their strings and basslines sound
real.

Techno, for me, is about putting the soul of the future in the listener's
face. It's about bangin' the robo-beat with whatever you can get your
hands on. I draw much of my inspriation from the compositions and feelings
of the old-school, not the recording gear and cabling thereof.

- bp

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