I've let this thread go about 'recording to the computer' but it seems
like everyone is saying things that aren't strictly true.   So here is
my 'best practice' for recording a DJ mix:

1. You have to record such that the loudest peaks of your audio do not
overload your computer's audio input.    This has 2 parts to it -- you
don't want to overload the analog audio circuitry with too hot a
signal, and you don't want to overload the analog to digital
converter.

So when you're warming up,  monitor the computer's input level --
every audio recording program will show you a bouncing meter -- you
want your peaks to hit a few dB below 0dB.  It helps to get used to
watching the meters on the DJ mixer, and try and get an idea of where
on the mixer's output meter the computer begins to clip.  then mark
the mixer with a piece of tape and keep an eye on your peak output
level.

To be safe, I try and set the peaks to hit about -6 to -3 dB.   Even
if you go over zero a few times in a mix don't despair -- if the peak
is very short, the clipping won't be audible.  In particular clicks
and pops on the vinyl will peg the meter.

2. Once you've recorded, you mix is going to be quieter than what
you're used to hearing.  If you've avoided peaking, your mix should
sound pretty decent. Unless you have bad equipment or crap records.

The key to bringing your mix up to 'standard volume levels'  you're
going to have either compress, or limit the result.  Both will have
the effect of lowering the peaks of the signal, so you can raise the
overall volume level, without going over 0dB.

I'm not a fan of compression in this context. Your records are already
compressed, both during mixing and mastering.  Adding more compression
just sucks the life out of the music.  A limiter is much better
because a limiter is a 'brick wall' -- if you set the threshold at
-6dB, that is the new peak level of your audio.  A limiter usually
doesn't have an attack control, because you don't want it to slowly
reduce gain when you hit the threshold, as a compressor does.  A
compressor will 'let through' the peaks during the attack phase.

You can get a free VST limiter plugins that are pretty good. See this site:
http://www.beat-kaufmann.com/demos/equipment/limitertest/index.html

I set the limiter threshold by visually looking at the recorded
waveform.  Your audio data will show obvious level spikes that rise
above the surrounding audio.  This is usually the kick drum in dance
music.  If you zoom out you can see how much louder the kicks are
relative to the rest of the audio, and you want to set your limiter
threshold to be just a bit above the 'average' audio level.   Then the
limiter will just work on the peaks.

3. Once you're run your audio through the limiter, then you can
normalize the file.  I don't normalize all the way to 0.0dB, because
this can cause distortion when you encoode to MP3.  -0.2 or -0.3dB is
close enough.  Once you normalize, check the RMS level of your
recorded mix.  Select a loud passage of your normalized audio, and use
your audio editing program to calculate the statistics for it.  I
generally shoot to have the loudest sections at an RMS volume of
between -12 and -10dB.  This in my experience correspondsd well with
the levels on commercial CDs, and in most cases, you'll still have
some of the natural dynamics of the music left.

If your RMS levels are too hot -- say, above -10dB for long stretches,
you've set your limiter threshold too low.   Undo the Normalize and
the Limit processes, and tweak the threshold upwards.  Conversely, if
the audio's RMS leve is much below -12dB, you've set the limiter
threshold too high, and you can lower it.

You can do a bunch of other stuff after you've record your mix --
balance the EQ better, edit out clicks and pops, etc, but your
emphasis should be on getting your mix to sound good before tweaking
it in the digital domain.  I can tell when a DJ mix has been overly
sweetened, and it removes detail and sounds fake to me.

I don't mean to lord it over everybody about this, but I've been
recording and mastering for a long time.  I guarantee if you follow
the above methods, your mixes will sounds decent.

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