Hi John, Thanks for your observation. I was pretty sure we started the application running 4D Server 32-bit.
It could be a case where upon restart, the user’s IT started up 4D Server instead (which is also in the same folder). I will check this out. Thanks again Regards, Ronnie > On 13 Sep 2016, at 3:00 am, [email protected] wrote: > > From: John DeSoi <[email protected] <mailto:[email protected]>> > To: 4D iNug Technical <[email protected] <mailto:[email protected]>> > Subject: Re: 4Dv15 and El Capitan > Message-ID: <[email protected] > <mailto:[email protected]>> > Content-Type: text/plain; charset=us-ascii > > Hi Ronnie, > >> On Sep 11, 2016, at 3:05 AM, Ronnie Teo <[email protected] >> <mailto:[email protected]>> wrote: >> >> The version of 4Dv15 Server implemented is indeed the 32-bit version. > > Are you sure? It looks like the 64 bit version in your crash report. I don't > think I renamed anything in my 4D apps folder, and the 32 bit version would > have the path > > /Applications/4D v15.2/4D Server 32-bit.app/Contents/MacOS/4D Server > > Also, the code type is "X86-64". My 4D 15.2 (32-bit) crash report just has > "X86". ********************************************************************** 4D Internet Users Group (4D iNUG) FAQ: http://lists.4d.com/faqnug.html Archive: http://lists.4d.com/archives.html Options: http://lists.4d.com/mailman/options/4d_tech Unsub: mailto:[email protected] **********************************************************************

