Hi John,

Thanks for your observation. 
I was pretty sure we started the application running 4D Server 32-bit.

It could be a case where upon restart, the user’s IT started up 4D Server 
instead (which is also in the same folder).
I will check this out.  Thanks again

Regards,
Ronnie

> On 13 Sep 2016, at 3:00 am, [email protected] wrote:
> 
> From: John DeSoi <[email protected] <mailto:[email protected]>>
> To: 4D iNug Technical <[email protected] <mailto:[email protected]>>
> Subject: Re: 4Dv15 and El Capitan
> Message-ID: <[email protected] 
> <mailto:[email protected]>>
> Content-Type: text/plain; charset=us-ascii
> 
> Hi Ronnie,
> 
>> On Sep 11, 2016, at 3:05 AM, Ronnie Teo <[email protected] 
>> <mailto:[email protected]>> wrote:
>> 
>> The version of 4Dv15 Server implemented is indeed the 32-bit version.
> 
> Are you sure? It looks like the 64 bit version in your crash report. I don't 
> think I renamed anything in my 4D apps folder, and the 32 bit version would 
> have the path
> 
> /Applications/4D v15.2/4D Server 32-bit.app/Contents/MacOS/4D Server
> 
> Also, the code type is "X86-64". My 4D 15.2 (32-bit) crash report just has 
> "X86".

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