> I may have miss-understood the whole thing but it seems that unless we have > some access to the touch bar then in actual fact 4D will not agree with Apple > ☺
Good point Dougie. But I see that strip thing as just being an enhancement of the keyboard and mouse inputs. So, it follows that 4D will give us access to the scope of the “strip”’s feature set as is warranted by its high level environment. Look at the trackpad for precedents - we don’t have access to all sorts of multi-touch input modes and fancy swiping tricks, but we can associate a click or a drag with an active form object such as a button. Similarly, with the “strip” I imagine we’ll get minimal support simply by associating a function key with an object in the “Shortcut” property of a button. The paradigm could be extended (again, using the “Shortcut” property) to thermometers and dials which could be hidden and used to drive some other dynamic aspect of the form. So I can see ways that 4D could support this without too much platform-specific malarkey (which is something they hate, isn’t it). For example, we never got those nice Mac-specific toolbar windows which to me would have been utopian. However, I see the “strip” as being possibly easier to accommodate being that it has existing hardware analogues (like the FN keys). Peter ********************************************************************** 4D Internet Users Group (4D iNUG) FAQ: http://lists.4d.com/faqnug.html Archive: http://lists.4d.com/archives.html Options: http://lists.4d.com/mailman/options/4d_tech Unsub: mailto:[email protected] **********************************************************************

