> Currently, 4D is trying to get around range-checking type overhead within Preemptive > processes by doing their checking at compile time.
Where did you hear this? I didn't see any mention of this in the docs you mentioned and don't see how what the compiler scans for replaces runtime range checks. Also, runtime checks aren't particularly slow and either you or 4D needs to do them. On Wed, Nov 2, 2016 at 11:27 AM, Tony Ringsmuth <[email protected]> wrote: > OK: I can see that my idea of Interprocess variables getting a separate > instance in Preemptive processes is not popular with several of you. > > Consider then, a middle ground: > Currently, 4D is trying to get around range-checking type overhead within > Preemptive processes by doing their checking at compile time. Problem here > is that WHOLE METHODS are then restricted based on any restricted content, > or sub-content. THIS IS WHAT REALY IRKS ME. > > Here’s PROPOSAL #2: > Restrict only the code-lines that contain restricted items, including > inter-process variables, instead of entire methods. > > So, your method could not contain: > If($IsPreemptive) > $GetSomeValue:=vMyValue > ELSE > $GetSomeValue:=<>MyIpVar > END IF > > Internally, 4D compiler would have to put cod around that line, similar to > range checking; but, unlike Range checking; as long as your code never > hits that line (within a preemptive process), execution is never slowed > down. If you do hit that line, 4D generates an error, and does NOT run the > offending line. > > The code should really not be any slower, however, it may be somewhat > larger, when compiled. > > Tony > > > ********************************************************************** > 4D Internet Users Group (4D iNUG) > FAQ: http://lists.4d.com/faqnug.html > Archive: http://lists.4d.com/archives.html > Options: http://lists.4d.com/mailman/options/4d_tech > Unsub: mailto:[email protected] > ********************************************************************** > ********************************************************************** 4D Internet Users Group (4D iNUG) FAQ: http://lists.4d.com/faqnug.html Archive: http://lists.4d.com/archives.html Options: http://lists.4d.com/mailman/options/4d_tech Unsub: mailto:[email protected] **********************************************************************

