Hi I have a routine that runs constantly in the background. It sends http posts to an api, gets information back and then processes it.
Through each run, the http post will get called around 100 times. Then the process is delayed for 10 minutes and then starts again. The api can accept a request every second. so I put in a delay in between each call of 1.25 seconds. The process runs fine and will complete running once, but on most occasions 4D will crash during the second run. No actual error is generated, just 4D will crash. At first I was using pointers to pass arrays from one method to another and thought that might be causing the issue. But I stripped them out and it still crashes. The only thing I can ascertain is that the crash will happen just after a http post. Running v16 on Windows Server 2012. Does anyone have any ideas as to why this might be happening? TIA Dov -- ------ Dov Uhrmasher +972 542 88 3612 ********************************************************************** 4D Internet Users Group (4D iNUG) FAQ: http://lists.4d.com/faqnug.html Archive: http://lists.4d.com/archives.html Options: http://lists.4d.com/mailman/options/4d_tech Unsub: mailto:[email protected] **********************************************************************

