Hi

I have a routine that runs constantly in the background. It sends http
posts to an api, gets information back and then processes it.

Through each run, the http post will get called around 100 times. Then the
process is delayed for 10 minutes and then starts again.

The api can accept a request every second. so I put in a delay in between
each call of 1.25 seconds.

The process runs fine and will complete running once, but on most occasions
4D will crash during the second run. No actual error is generated, just 4D
will crash.

At first I was using pointers to pass arrays from one method to another and
thought that might be causing the issue. But I stripped them out and it
still crashes. The only thing I can ascertain is that the crash will happen
just after a http post.

Running v16 on Windows Server 2012.

Does anyone have any ideas as to why this might be happening?

TIA

Dov

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Dov Uhrmasher
+972 542 88 3612
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