On Sat, Mar 4, 2017 at 11:41 AM, John DeSoi via 4D_Tech < [email protected]> wrote:
> > Most programming environments have a way to deal with runtime errors. Many > good ones have constructs like try/catch/throw. 4D really needs something > like this. > +100 ********************************************************************** 4D Internet Users Group (4D iNUG) FAQ: http://lists.4d.com/faqnug.html Archive: http://lists.4d.com/archives.html Options: http://lists.4d.com/mailman/options/4d_tech Unsub: mailto:[email protected] **********************************************************************

