execute on client (Quit 4d)

getting it to right client might be the trick  :)


On Mon, 06 Mar 2017 13:23:11 -0800, rooftop99--- via 4D_Tech wrote:
> Hi,
> 
> In a large client/server install we are implementing a function to 
> allow one user (client) to drop another from the server.  It seems 
> that regardless of how much training is given, inevitably someone 
> during the day walks away from their computer (lunch, etc.) with a 
> record opened.  Managers of the department who need access to the 
> locked record attempt to contact the offending person.  If they can’
> t they call the development team to drop the user from the server. I 
> would like to cut out the middleman - me…grin.
> 
> I am just curious how others are handling this…?  I have two 
> possible strategies in mind:
> 
> -  Run a monitoring loop on each client that will test a flag.  If 
> flag is true, quit 4D.  (Easy, but adds another resource pull on the 
> server/client.)
> - Have 4D execute a command line statement to kill the app on the 
> offending machine.  (Fairly easy)
> 
> Any thoughts?  I am hoping I overlooked something and someone will 
> say - “4D already has this function, just call xyz command..."
> 
> Thanks,
> Kirk
> 
> P.S. This is an all Windows based 4D installation...
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