All,
The 4D World Tour 2017 just breezed through Chicago and it's got me thinking about how our user interface is designed. So much has been added over the last few versions and there is so little time to explore and understand them all yourself. If you are at all serious about your 4D development or if you are curious about what 4D can do, you owe it to yourself and your clients to attend this event. The technical sessions were great. There is much to learn about CALL FORM and CALL WORKER, how to prepare your code for 64 Bit, how do subforms work now, using 4D language objects, where are we headed, etc. I have not thought about subforms for a long long long time. Now I can see a new use for them today! At the Art Institute of Chicago, Brent Raymond and I have spent a great deal of effort over the last couple of years to move our code base to the current version of 4D. Now I can't wait to make things better by taking advantage of the things the new versions can do. There won't be a summit until next spring. Take advantage of the World Tour 2017. ---------------------------------------------------------------------------- ------------------------ Edgar Hammond ehamm...@questinformation.com Quest Information Systems ---------------------------------------------------------------------------- ------------------------ ********************************************************************** 4D Internet Users Group (4D iNUG) FAQ: http://lists.4d.com/faqnug.html Archive: http://lists.4d.com/archives.html Options: http://lists.4d.com/mailman/options/4d_tech Unsub: mailto:4d_tech-unsubscr...@lists.4d.com **********************************************************************