Is it still the case that client/server applications are excluded from running 
preemptive 4D code?

--
Jeffrey Kain
[email protected]

> On May 7, 2017, at 9:03 PM, Keisuke Miyako via 4D_Tech <[email protected]> 
> wrote:
> 
> then there is the second, runtime (or platform) check.
> unicode mode must be active, the app must be 64-bit, compiled, the type must 
> be either server or desktop.
> if none of these conditions are met, all processes are automatically 
> cooperative, no error.

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