Is it still the case that client/server applications are excluded from running preemptive 4D code?
-- Jeffrey Kain [email protected] > On May 7, 2017, at 9:03 PM, Keisuke Miyako via 4D_Tech <[email protected]> > wrote: > > then there is the second, runtime (or platform) check. > unicode mode must be active, the app must be 64-bit, compiled, the type must > be either server or desktop. > if none of these conditions are met, all processes are automatically > cooperative, no error. ********************************************************************** 4D Internet Users Group (4D iNUG) FAQ: http://lists.4d.com/faqnug.html Archive: http://lists.4d.com/archives.html Options: http://lists.4d.com/mailman/options/4d_tech Unsub: mailto:[email protected] **********************************************************************

