In just about all UI processes Dialog(TableOrProjectForm;plain window) is the only way a window gets opened. I suppose this has simulated calling DIALOG(*) from a [I forget what kind of] window. These can call their own DIALOG(*) windows too. Wanting to use CALL WORKER would change that approach. It looks like it will be best to find a window number and use CALL FORM after all.
Keith - CDI > On May 18, 2017, at 2:26 PM, Timothy Penner <tpen...@4d.com> wrote: > >>> Sure enough, Dialog puts the brakes on it. >> Maybe using the * parameter to DIALOG will allow your design to function? > > Actually, you would also need to remove the call to KILL WORKER because that > command will effectively close the open Window. ********************************************************************** 4D Internet Users Group (4D iNUG) FAQ: http://lists.4d.com/faqnug.html Archive: http://lists.4d.com/archives.html Options: http://lists.4d.com/mailman/options/4d_tech Unsub: mailto:4d_tech-unsubscr...@lists.4d.com **********************************************************************