Hi Cannon, I confirmed that it works in compiled mode as well. I¹ll report this to our team.
Regards, Add On 6/6/17, 10:45 AM, "4D_Tech on behalf of Cannon Smith via 4D_Tech" <[email protected] on behalf of [email protected]> wrote: >Hi Add, > >I just got done testing compiled and it works there as well. This is in >v16.1. > >I hope it is just a documentation issue as I really want it to work! :-) > >Thanks. > >-- >Cannon.Smith >Synergy Farm Solutions Inc. >Hill Spring, AB Canada >403-626-3236 ><[email protected]> ><www.synergyfarmsolutions.com> > > >> On Jun 6, 2017, at 11:44 AM, Add Komoncharoensiri via 4D_Tech >><[email protected]> wrote: >> >> I basically got it straight from the documentation. If it works, then we >> may be dealing with an unintended behavior or a missing information from >> the documentation. About the compiled mode, I have not tested it >>myself. I >> guess I can quickly test it:) > >********************************************************************** >4D Internet Users Group (4D iNUG) >FAQ: http://lists.4d.com/faqnug.html >Archive: http://lists.4d.com/archives.html >Options: http://lists.4d.com/mailman/options/4d_tech >Unsub: mailto:[email protected] >********************************************************************** ********************************************************************** 4D Internet Users Group (4D iNUG) FAQ: http://lists.4d.com/faqnug.html Archive: http://lists.4d.com/archives.html Options: http://lists.4d.com/mailman/options/4d_tech Unsub: mailto:[email protected] **********************************************************************

