Hi Cannon,

I confirmed that it works in compiled mode as well. I¹ll report this to
our team.

Regards,
Add

On 6/6/17, 10:45 AM, "4D_Tech on behalf of Cannon Smith via 4D_Tech"
<[email protected] on behalf of [email protected]> wrote:

>Hi Add,
>
>I just got done testing compiled and it works there as well. This is in
>v16.1.
>
>I hope it is just a documentation issue as I really want it to work! :-)
>
>Thanks.
>
>--
>Cannon.Smith
>Synergy Farm Solutions Inc.
>Hill Spring, AB Canada
>403-626-3236
><[email protected]>
><www.synergyfarmsolutions.com>
>
>
>> On Jun 6, 2017, at 11:44 AM, Add Komoncharoensiri via 4D_Tech
>><[email protected]> wrote:
>>
>> I basically got it straight from the documentation. If it works, then we
>> may be dealing with an unintended behavior or a missing information from
>> the documentation. About the compiled mode, I have not tested it
>>myself. I
>> guess I can quickly test it:)
>
>**********************************************************************
>4D Internet Users Group (4D iNUG)
>FAQ:  http://lists.4d.com/faqnug.html
>Archive:  http://lists.4d.com/archives.html
>Options: http://lists.4d.com/mailman/options/4d_tech
>Unsub:  mailto:[email protected]
>**********************************************************************




**********************************************************************
4D Internet Users Group (4D iNUG)
FAQ:  http://lists.4d.com/faqnug.html
Archive:  http://lists.4d.com/archives.html
Options: http://lists.4d.com/mailman/options/4d_tech
Unsub:  mailto:[email protected]
**********************************************************************

Reply via email to