Jody,

Right, but what I'm seeing is a client side process which has an error
handler installed. Running a method with EOS an error is blocking the
server with the 4D native error handler. Even though the server has an
error handler installed. This is following the what's in the docs:

 "ON ERR CALL is usually placed in the startup database method of an
application, in order to handle errors for this application."

​Seems to suggest that would be the method called absent some specific
method and instead of the native 4D error handler. So that's why I expect
the server to use the handler I install there.

It seems like this is something specific to methods running EOS because
I've installed an error handler on both the server and the client process
but the 4D error handler is winding up with the call.


On Fri, Jul 7, 2017 at 2:52 PM, Jody Bevan via 4D_Tech <4d_tech@lists.4d.com
> wrote:

> On Error Call is process based. Therefore each process needs to call it.
>
>
-- 
Kirk Brooks
San Francisco, CA
=======================

*The only thing necessary for the triumph of evil is for good men to do
nothing.*

*- Edmund Burke*
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