Tony, I do not use c_object - however... since they are passed by reference, i would think that it would be possible to create object(s) in long lasting process (run time), which unless explicitly disposed of (not sure how you do that - clear contents?) would hang around until the client (or server if they created on the server) quits.
I would think - that loops which can create objects would be the place to look for/find object memory leaks. something like this: Deamon process (stored procedure), runs on Server start Repeat create object do something sleep until (Quit) otherwise - i would assume the 4D does cleanup when the process which spawned the object exits, the object(s) are cleared. Of course you could always make sure of this (I do with arrays, and sets) by explicitly clearing the object. On Fri, 28 Jul 2017 13:53:33 -0500, Tony Ringsmuth via 4D_Tech wrote: >> v16 > > Is it possible to create memory leaks using 4D Objects? > > > > If so, how? > > > > (I’m wanting to make sure that I’m NOT creating leaks) > > > > TIA, > > > > -- > > Tony Ringsmuth > > Business Brothers Inc. > > 763-420-8686 > > ********************************************************************** > 4D Internet Users Group (4D iNUG) > FAQ: http://lists.4d.com/faqnug.html > Archive: http://lists.4d.com/archives.html > Options: http://lists.4d.com/mailman/options/4d_tech > Unsub: mailto:[email protected] > ********************************************************************** --------------- Gas is for washing parts Alcohol is for drinkin' Nitromethane is for racing ********************************************************************** 4D Internet Users Group (4D iNUG) FAQ: http://lists.4d.com/faqnug.html Archive: http://lists.4d.com/archives.html Options: http://lists.4d.com/mailman/options/4d_tech Unsub: mailto:[email protected] **********************************************************************

