http://doc.4d.com/4Dv16/4D/16/4D-XML-Keys-BuildApplication.100-3130124.en.html
> On Oct 29, 2017, at 1:31 AM, Jeremy Roussak via 4D_Tech > <[email protected]> wrote: > > I’m sure I’m missing something obvious (and I think I’ve managed to solve the > issue in the past), but… > > How do I tell 4D to put stuff into the info.plist file for a built > application? I’m particularly interested in version strings. > > Mac, 4Dv14. > > Thanks. > > Jeremy > > > Jeremy Roussak > [email protected] > > > > ********************************************************************** > 4D Internet Users Group (4D iNUG) > FAQ: http://lists.4d.com/faqnug.html > Archive: http://lists.4d.com/archives.html > Options: http://lists.4d.com/mailman/options/4d_tech > Unsub: mailto:[email protected] > ********************************************************************** ********************************************************************** 4D Internet Users Group (4D iNUG) FAQ: http://lists.4d.com/faqnug.html Archive: http://lists.4d.com/archives.html Options: http://lists.4d.com/mailman/options/4d_tech Unsub: mailto:[email protected] **********************************************************************

