http://doc.4d.com/4Dv16/4D/16/4D-XML-Keys-BuildApplication.100-3130124.en.html


> On Oct 29, 2017, at 1:31 AM, Jeremy Roussak via 4D_Tech 
> <[email protected]> wrote:
> 
> I’m sure I’m missing something obvious (and I think I’ve managed to solve the 
> issue in the past), but…
> 
> How do I tell 4D to put stuff into the info.plist file for a built 
> application? I’m particularly interested in version strings.
> 
> Mac, 4Dv14.
> 
> Thanks.
> 
> Jeremy
> 
> 
> Jeremy Roussak
> [email protected]
> 
> 
> 
> **********************************************************************
> 4D Internet Users Group (4D iNUG)
> FAQ:  http://lists.4d.com/faqnug.html
> Archive:  http://lists.4d.com/archives.html
> Options: http://lists.4d.com/mailman/options/4d_tech
> Unsub:  mailto:[email protected]
> **********************************************************************
**********************************************************************
4D Internet Users Group (4D iNUG)
FAQ:  http://lists.4d.com/faqnug.html
Archive:  http://lists.4d.com/archives.html
Options: http://lists.4d.com/mailman/options/4d_tech
Unsub:  mailto:[email protected]
**********************************************************************

Reply via email to