On Wed, Nov 1, 2017 at 10:23 AM, Tim Nevels via 4D_Tech < [email protected]> wrote:
> I can guess the answer to that. The engineer responsible looked at the > code and said, “yeah I can fix that, but it will be a lot of work”. And > somebody said, "OK then don’t bother. You’ve got more important things to > do. We’ll just call it ‘Standard Behavior’”. Pitiful! :( > We'll never know. It could be that it is the result of a carefully thought out design. Then again, you could have a function like Add(2;2) that returns 5 and claim that it's "standard behavior" because it's consistent. No matter what, it's still a bug (except for sufficiently large values of 2.) ********************************************************************** 4D Internet Users Group (4D iNUG) FAQ: http://lists.4d.com/faqnug.html Archive: http://lists.4d.com/archives.html Options: http://lists.4d.com/mailman/options/4d_tech Unsub: mailto:[email protected] **********************************************************************

