Hello,

my understanding is that since v2003, when client web server was first 
introduced,
you need to edit a setting for the web server on client from 4D Remote (4D 
Client).

if you change anything using 4D (single user),
you would effectively over write all the settings for single user, server and 
remote.

if you wanted to deploy client web server,
the idea was to open your development structure file using 4D Server,
connect with 4D Remote,
change the settings for client web server,
restart single user,
and then export 4DC.

since v11, you can even compile or restart the structure directly from a 4D 
Remote, provided you have the necessary licenses. it is no longer necessary to 
switch to mono, compile and build, then restart C/S.
besides, to keep network usage under control, it is always good to develop a 
C/S application using 4D Remote, from time to time, if not all the time.

it sounds as if either the web client settings are not set at the 4DB level, or 
was not properly copied to the exported 4DC file. if that is the case, you 
might want to pin down at which point the settings are lost. my understanding 
is that it was never the case that the remote settings would survive 4DC 
replacement on the server side.

having said that, since v13, the preferred way to manage such configuration is 
to take advantage of user settings.

http://doc.4d.com/4Dv15/4D/15.4/Using-user-settings.300-3285395.en.html

> 2017/11/02 11:17、Doug Hall via 4D_Tech <[email protected]> のメール:
> I didn't notice this happening on 4D 15.4, but it seems that now, when I
> replace my structure on my 4D Server machine




**********************************************************************
4D Internet Users Group (4D iNUG)
FAQ:  http://lists.4d.com/faqnug.html
Archive:  http://lists.4d.com/archives.html
Options: http://lists.4d.com/mailman/options/4d_tech
Unsub:  mailto:[email protected]
**********************************************************************

Reply via email to