Hi John,

Do the difficulties of a functional approach apply to almost any database-type 
application, or is it more the issues with error handling in 4D? 

Are there other circumstances where a functional approach works well, or is it 
simply an ideal? Do object-oriented languages (Python/Java/Apex?) work better 
in this regard, or is language unrelated to functional programming?

Thanks (also to Chuck) for replying,
Don


>
>> On Dec 21, 2017, at 3:06 PM, Don Lapin via 4D_Tech <4d_tech@lists.
>4d.com> wrote:
>> 
>> 4D does not seem to lend itself to the functional approach.
>
>Completely true. Changing the database is non-functional. You could try
>to enforce this discipline, but I think it would be difficult to get
>real work done in 4D. Even if you never passed a pointer or used a
>process/interprocess variable, a method might have side effects if it
>changes the database or modifies an object parameter. Error handling in
>4D is incredibly primitive compared to other languages and the only way
>to get error information is via side effects.
>
>
>> 
>> When designing something new, do you give any thought to using one or
>the other approach? Do you force yourself to only return values to a
>calling method? Or do these paradigms represent a distinction of no
>practical significance?
>
>
>I think making every method functional with minimal side effects is a
>good goal. But I don't think it is possible to write understandable and
>maintainable 4D code using a purely functional approach.
>
>John DeSoi, Ph.D.
>
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