it's not often the case that you'd need all the fields represented in the object. on top of that, sometimes the structure defined field names or even their order of appearance may not be ideal. OB Copy with pointers is effectively the "record to object" feature.
http://doc.4d.com/4Dv15/4D/15.5/OB-Copy.301-3576906.en.html for a selection, you could call APPEND TO ARRAY and OB Copy inside APPLY TO SELECTION. like you say, the JSON commands are not the right tool for this kind of task because there is no need to produce text. 2018/03/08 23:41、Bill Hutten via 4D_Tech <[email protected]<mailto:[email protected]>> のメール: Yeah - I'm currently doing: "Selection to JSON" and then "JSON PARSE ARRAY" but that's kinda....dumb. Also there's no "Record to JSON" or "Record to Object", so when I want to do that I've got to do a ONE RECORD SELECT which is also a hassle... hm. ********************************************************************** 4D Internet Users Group (4D iNUG) FAQ: http://lists.4d.com/faqnug.html Archive: http://lists.4d.com/archives.html Options: https://lists.4d.com/mailman/options/4d_tech Unsub: mailto:[email protected] **********************************************************************

