Here's one:
If you are using 4DWrite (not Pro), it won't work :)
PB

On Thu, 14 Jun 2018 at 15:54, Dave Nasralla via 4D_Tech <
4d_tech@lists.4d.com> wrote:

> Hey All,
>
> We recently moved all our 4D apps to v16R6, partly to get ready for
> the Macs going 64bit only. (I thought High Sierra was the last OS to
> support 32bit, but Apple announced that the next OS, Mojave will still
> support it - and be the last).
>
> Our 4D server is Mac as well, and now everything Mac is 64bit for us.
>
> We also have Windows clients. Is there any reason to not run 64bit
> Windows on the client side (assuming my Windows clients have 64 bit
> OS's)? Right now I deployed v16r6 on 32bit windows machines.
>
> Any thoughts or insights are welcome.
>
> dave
>
> --
> David Nasralla
> Clean Air Engineering
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