Chip:

Thanks!!

Jody

> On Jun 27, 2018, at 2:50 PM, Chip Scheide via 4D_Tech <4d_tech@lists.4d.com> 
> wrote:
> 
> In the source code for 4DPop
> in the method: CONSTANT_Save_file
> change the code at line 104 :
> from:
> CONSTANT_NEW_CONSTANT 
> ($Dom_constants;$Txt_value;"k_"+String($Lon_constantId);$Txt_label)
> to:
> CONSTANT_NEW_CONSTANT ($Dom_constants;$Txt_value;Generate 
> UUID;$Txt_label)
> 
> This will allow you to use UUIDs as the internal ID for a Konstant with 
> 4Dpop.
> 
> 
> NOTE:
> the source code for 4DPop components is:
> 4DPop <component name>.4db -> package Content (on Mac)/folder (on PC) 
> -> SOURCES
> 
> NOTE2: there are no resources, with the source code, so you will need 
> to copy them from inside the compiled version.
> Also you will need to move the appropriate 'localized.xlf' from the 
> language folder you want up one level into the resources folder to get 
> buttons etc to properly display their text.
> 
> Chip

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