Chip: Thanks!!
Jody > On Jun 27, 2018, at 2:50 PM, Chip Scheide via 4D_Tech <4d_tech@lists.4d.com> > wrote: > > In the source code for 4DPop > in the method: CONSTANT_Save_file > change the code at line 104 : > from: > CONSTANT_NEW_CONSTANT > ($Dom_constants;$Txt_value;"k_"+String($Lon_constantId);$Txt_label) > to: > CONSTANT_NEW_CONSTANT ($Dom_constants;$Txt_value;Generate > UUID;$Txt_label) > > This will allow you to use UUIDs as the internal ID for a Konstant with > 4Dpop. > > > NOTE: > the source code for 4DPop components is: > 4DPop <component name>.4db -> package Content (on Mac)/folder (on PC) > -> SOURCES > > NOTE2: there are no resources, with the source code, so you will need > to copy them from inside the compiled version. > Also you will need to move the appropriate 'localized.xlf' from the > language folder you want up one level into the resources folder to get > buttons etc to properly display their text. > > Chip ********************************************************************** 4D Internet Users Group (4D iNUG) FAQ: http://lists.4d.com/faqnug.html Archive: http://lists.4d.com/archives.html Options: https://lists.4d.com/mailman/options/4d_tech Unsub: mailto:4d_tech-unsubscr...@lists.4d.com **********************************************************************