Dave Nasralla: > Nevermind, though I'm not entirely sure this isn't a kind of bug. > If you change the Encoding by adding two equal signs to the end > "eyJ1c2VySWQiOiJiMDhmODZhZi0zNWRhLTQ4ZjItOGZhYi1jZWYzOTA0NjYwYmQifQ==" > > It properly decodes to: > {"userId":"b08f86af-35da-48f2-8fab-cef3904660bd"}
It´s not a 4D bug although 4Ds implementation could be better. If you base64 encode your string the correct result includes the == at the end. If you ommit them, then some decoders are more robust than 4Ds and can decode the string anyway but technically the string without the == ist not a properly base64 encoded string. Greetings from Germany, Bernd Fröhlich ********************************************************************** 4D Internet Users Group (4D iNUG) FAQ: http://lists.4d.com/faqnug.html Archive: http://lists.4d.com/archives.html Options: https://lists.4d.com/mailman/options/4d_tech Unsub: mailto:4d_tech-unsubscr...@lists.4d.com **********************************************************************