On Oct 25, 2018, at 6:05 PM, JOHN BAUGHMAN via 4D_Tech <4d_tech@lists.4d.com> wrote:
> One of my client’s decided to upgrade a computer to Mojave and reported that > 4D was creating. > > I think I have narrowed down the problem at least for my application. It > looks like any form that has static pictures or maybe even picture buttons > causes 4D to crash both in the design environment as soon as you select it in > the Explorer as well as when the form is opened during run time. > > If I go through all my forms in the design environment, the only ones that > crash 4D have at least one picture in it. > > This is 4D 16R6 32bit interpreted. I have not taken the time yet to convert > all my pictures in this database for compatibility > With 64bit 4D. Was waiting until I was ready to convert to 64bit. I suspect > this may the the root of the problem. > > I also suspect this is the reason another thread reported crashes while > trying to compile. > > I would be interested to here from those that are running on Mojave > successfully if they have any forms with pictures in their forms that have > not been made 64bit compatible. In v16 64-bit, I’ve seen a few forms with broken button images, that may be related to picture conversion, although I thought I had fixed them all *. I haven’t used the structure on Mojave with v16 32-bit. So if you use the 64-bit v17, you may be able to access those form without crashing, although the pictures won’t load. * I also deleted a couple sets of buttons that were duplicated, so it might be related to that too. I have noticed that parts of the method and form editor windows flash when dragged in Mojave. Jim Crate ********************************************************************** 4D Internet Users Group (4D iNUG) Archive: http://lists.4d.com/archives.html Options: https://lists.4d.com/mailman/options/4d_tech Unsub: mailto:4d_tech-unsubscr...@lists.4d.com **********************************************************************