Historically I’ve not been much of a Git user… now that I’m using Git on other projects and that 4D v17 R3 brings a native way to represent a complete 4D structure as text that can be managed by a Git repository, I’m excited to use Git to mange version control of my projects. However at the moment, we have no ability to clone a Git repository (that was populated by the new export structure command) or to convert this version of the source code back into a useable 4D structure. So, I expect that 4D will be providing a way to work with the structure as text or that we have a way to generate a new .4db file from the Git managed source.
So, how do you use Git (or GitHub) with 4D? Do you prefer the GUI or the CLI? If you are using GitHub are you using public repositories? Historically, any 4D source code was a prized possession, but with other IDE’s it seems much harder to preserve source code privacy and many people have the full source on Git Hub. I suppose make sure you have no license or passwords or other private data in the source code. Has 4D announced a Git roadmap…? I suppose they could have 4D directly connect to Git (or GitHub). Thanks, Robert ********************************************************************** 4D Internet Users Group (4D iNUG) Archive: http://lists.4d.com/archives.html Options: https://lists.4d.com/mailman/options/4d_tech Unsub: mailto:4d_tech-unsubscr...@lists.4d.com **********************************************************************