Hi,

Just wondering how many Active4D or ObjectTools users out there *must* use 
32-bit 4D on macOS for the foreseeable future.

I need to know how much longer I need to support 32-bit versions of my plugins 
on macOS.

Many thanks,

- Aparajita


**********************************************************************
4D Internet Users Group (4D iNUG)
Archive:  http://lists.4d.com/archives.html
Options: https://lists.4d.com/mailman/options/4d_tech
Unsub:  mailto:4d_tech-unsubscr...@lists.4d.com
**********************************************************************

Reply via email to