In the 32bit version of v17 you can use both old 4Dwrite (with v17 versions) and Write Pro as long as you have the plug ins installed. However, the 32-bit version is pretty painful speed wise with the new interface unless you use the 64bit app - but it is fine for development.
We are currently using v17r2 server (64 bit) with 32 and 64 bit clients as needed, with the hope of dropping the 32 bit clients as soon as I have got everything just so. HTH Steve (UKVD) On 15/12/2018, 15:04, "4D_Tech on behalf of Mitchell Shiller via 4D_Tech" <[email protected] on behalf of [email protected]> wrote: Thanks. I will have to some of the conversion in v16 and then some in v17. My interface needs some of the newer features e.g. standard actions available in v17. I was hoping to develop and test side by side in the same database. I’ll open two versions. Thanks. > > Maybe 4D Write version 16 plugin will work with 32 bit 4D 17? Not sure, never tried it. As long as you don't need to run 4D Write in version 17 (just need to compile/load with the old code), you can create a 64 bit plugin stub that just has the 4D Write resources. I can send you one if you need help on that. > > John DeSoi, Ph.D. > > >> ********************************************************************** 4D Internet Users Group (4D iNUG) Archive: http://lists.4d.com/archives.html Options: https://lists.4d.com/mailman/options/4d_tech Unsub: mailto:[email protected] ********************************************************************** ********************************************************************** 4D Internet Users Group (4D iNUG) Archive: http://lists.4d.com/archives.html Options: https://lists.4d.com/mailman/options/4d_tech Unsub: mailto:[email protected] **********************************************************************

