was the DLL built with MinGW or CygWin? you could either use
LoadLibraryEx and GetProcAddress if you have the header file for DLL https://docs.microsoft.com/en-us/windows/desktop/api/libloaderapi/nf-libloaderapi-getprocaddress or dumpbin to create def files, https://docs.microsoft.com/en-us/cpp/build/reference/dumpbin-reference?view=vs-2017 lib to generate a lib file for the DLL from that def file. https://stackoverflow.com/questions/9946322/how-to-generate-an-import-library-lib-file-from-a-dll this works if the DLL is C. not sure about C# or C++. 2019/01/26 8:17、Clifton Dobrich via 4D_Tech <[email protected]<mailto:[email protected]>>のメール: Does anyone have any information on how I could make a 4D plugin using a third-party provided DLL without using the Wizard or Visual Studio? ********************************************************************** 4D Internet Users Group (4D iNUG) Archive: http://lists.4d.com/archives.html Options: https://lists.4d.com/mailman/options/4d_tech Unsub: mailto:[email protected] **********************************************************************

