> I think Miyako has something on his github account... Notarisation goes one step further than a normal code sign.
This example only deals with code signing. https://github.com/miyako/4d-utility-build-application c.f. http://forums.4d.com/Post/FR/26869162/1/26874716#26874716 Further reading: https://developer.apple.com/documentation/security/notarizing_your_app_before_distribution https://developer.apple.com/documentation/bundleresources/entitlements/com_apple_security_cs_allow-jit?language=objc Note: You can code sign your App with the "Mac Developer" profile, which does not require a $99 membership, just a free apple ID promoted to an Apple Developer ID. The app will be flagged to be coming from an "unidentified developer" but the user can still choose to run it. Im my opinion, there is no reason for a 4D developer to not sign their app at least using this option. You can also code sign a 4D for iOS app with this option, if you only need to install and run your app on your own device. The $99 membership enables the "Developer ID Application" and "Developer ID Installer" profile and their iOS counterparts required for distribution via the App Store in addition to ad hoc deployment to registered devices. The enterprise membership enables distribution outside the App Store, so the two programs are actually complementary, not mutually exclusive. ********************************************************************** 4D Internet Users Group (4D iNUG) Archive: http://lists.4d.com/archives.html Options: https://lists.4d.com/mailman/options/4d_tech Unsub: mailto:[email protected] **********************************************************************

