Since I upgraded from 16.4 to 17.1 (all Mac), users have been complaining about 4D Client disconnects. Messages like:
"The current connection to the database has been disrupted. Connection error with the server. Please restart the application." "Unknown Error. Connection error with the server. Please restart the application." It is an all local single switch network with default timeouts. I experimented with changing timeouts, but it did not help. The server hardware also changed (new 2018 Mac Mini), so I'm looking into that. One curious thing I noticed is the "Application Server" tab shows it to be listening on two IP addresses: 192.168.X.X and 169.254.X.X. The 192 address is expected and the only active network connection on the computer. Why would the server be listening on a 169 link-local address and where did that come from? I don't see that when I run the server on my laptop under the same operating system (10.14 Mojave). Digging into it with Wireshark is next, but hoping someone might suggest an easier path. John DeSoi, Ph.D. ********************************************************************** 4D Internet Users Group (4D iNUG) Archive: http://lists.4d.com/archives.html Options: https://lists.4d.com/mailman/options/4d_tech Unsub: mailto:[email protected] **********************************************************************

