Kirk,

As neither an attender nor a partner, I can’t see that presentation (yet; I 
assume it will become more generally available one day). I need to look more 
closely at DIALOG(*), but it does seem to me that CALL FORM can be pretty 
useful as a means of interprocess communication as well as inter-window.

However, the window ordering problem was caused, as so often, by my own idiocy 
and now that I can’t blame 4D for it, I’ve been forced to fix my 
self-introduced bug on my own.

Jeremy

> On 11 Sep 2019, at 20:58, Kirk Brooks via 4D_Tech <[email protected]> 
> wrote:
> 
> Jeremy,
> On Wed, Sep 11, 2019 at 1:13 PM Jeremy Roussak via 4D_Tech <
> [email protected]> wrote:
> 
>> ... CALL FORM as a method of interprocess communication. ...
> 
> 
> You might want to take a look at John Baughman's preso from the last
> Summit:
> https://kb.4d.com/assetid=78028
> 
> Long story short, CALL FORM is intended for comms between forms (or windows
> really). It's particularly great with windows in the same process. Multiple
> open forms in a single process is a new capability of DIALOG(*). This
> scheme works well with the ORDA tools. If you are doing classic 4D it's
> probably going to be a lot more fussy.
> 
> --
> Kirk Brooks
> San Francisco, CA
> =======================
> 
> What can be said, can be said clearly,
> and what you can’t say, you should shut up about
> 
> *Wittgenstein and the Computer *
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