G’day, Is there a simpler way to clear/destroy a 4D-Object than to loop trough it?
I think of something already implemented in ObjectTools - OT Clear(ObjHandle) / OT Clear (All) Thanks Cheers Jörg ********************************************************************** 4D Internet Users Group (4D iNUG) Archive: http://lists.4d.com/archives.html Options: https://lists.4d.com/mailman/options/4d_tech Unsub: mailto:[email protected] **********************************************************************

