On Sep 27, 2019, at 9:00 PM, Chip Scheide wrote: > Is there a way to get the build component action to include an > invisible folder which resides in the resources folder?
The 4D Build Application dialog does what it does and you can’t change that. But you can use the BUILD APPLICATION command to run the build for you from a saved build XML file, and then write some code to do the folder copy yourself. That’s how I build all my 4D applications. I use the build dialog to setup and configure the initial build XML file and do a build. After that I don’t use the build dialog. I have a method that I run that does the BUILD APPLICATION and after that it moves files and folders around and delete files to get things exactly the way I want it. I also open the build XML file and use the XML DOM commands to add keys for features the standard build dialog does not provide a UI for. Tim Sent from my iPad ********************************************************************** 4D Internet Users Group (4D iNUG) Archive: http://lists.4d.com/archives.html Options: https://lists.4d.com/mailman/options/4d_tech Unsub: mailto:[email protected] **********************************************************************

