In my current environment, each developer works on a separate copy of a 
“Master" 4D structure. Periodically each developer runs the "Export structure 
file” command to export everything (methods, forms etc) to local disk. Then 
they compare those files using a diff tool (Examdiff in our case) against a 
folder full of files exported from the "master” copy of the 4D structure. The 
diff tool shows us what methods/forms/etc are different. The developer then 
uses that list as a guide and, with both the local 4D structure open and the 
“master” 4D structure open, copy/pastes or ‘moves’ the edits from local to 
master.

We would like to move this process to Github. I’ve tried, but have not been 
able to map the Git concepts to my existing process. Is anyone using Github 
with 4D in this way? If so, could you describe your workflow?

BTW, I’ve read the Tech Note about 4D on Github, but it looks like it is 
focused on using Project Mod. I also read Thomas Maul’s post 
<https://forums.4d.com/Post/EN/30825681/1/30888856#30825682> about his 
component which will commit methods to Github. I’m also aware of Lutz 
Epperlein’s use of VC Framework. None of those matches my current workflow.

Thanks for any help.

Tom Benedict
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