I do this the opposite way--delete until it ain't broke. Make a copy and delete half. If it's still broke make a new copy and delete the other half. If that works, make a new copy and delete half of the known-broke half. Repeat ten times for 1 in 1024 granularity.
On 10/11/19, 1:29 PM, "4D_Tech on behalf of Tim Nevels via 4D_Tech" <[email protected] on behalf of [email protected]> wrote: On Oct 11, 2019, at 3:21 PM, Chip Scheide wrote: > and Tim, I may eventually have to do that...build from scratch > BUT since all of this worked at one point it would be nice to know what > the root cause of the issue is, so that I (and possibly others) do not > repeat it. I know exactly what you mean. Nobody wants to spend hours rebuilding something. We all want to find that 1 line of code, change it and the problem is fixed. I just don’t know what you can do to isolate it down to one area. Only way I know is to start small with something that works. Then add to it and see if it still works. And when you add to it and it breaks, then you know what you just added caused it to break. ********************************************************************** 4D Internet Users Group (4D iNUG) Archive: http://lists.4d.com/archives.html Options: https://lists.4d.com/mailman/options/4d_tech Unsub: mailto:[email protected] **********************************************************************

