If you are using plugins that have two versions I think you are stuck. I would love to 64 bit all the way. also I would no of go to 16 I would go to 17. 16 will be obsolete very shortly
Regards Chuck Sent from my iPhone > On Jan 29, 2020, at 4:46 AM, Andrew Hobson via 4D_Tech <4d_tech@lists.4d.com> > wrote: > > Hello, > > Until now, my main 4D Application runs on 4D v15. > With new computers arriving installed with MacOS 10.15 Catalina, I need to > move to 4D v16 and 64bit. > > I have some real basic questions. > > > 1) Can you live in a mixed mode environment. 4D Server in 64bit and 4D > Clients in 32bit and 64bit ? > If yes, what about the plug-ins. The plug-in bundle must contain both code 32 > and 64 bit ? > Because from my observations, for some 4D plug-ins, they come in two flavors > 32bit or 64bit. Not both mode. So how do you manage that ? > > > 2) Is there an interest in living in a mixed mode 32/64 bit, or is it > futile ? From the moment you migrate to 64bit, you need to forget 32bit ? > > Thanks for helping me understand ;-) > > Andrew > ********************************************************************** > 4D Internet Users Group (4D iNUG) > Archive: http://lists.4d.com/archives.html > Options: https://lists.4d.com/mailman/options/4d_tech > Unsub: mailto:4d_tech-unsubscr...@lists.4d.com > ********************************************************************** ********************************************************************** 4D Internet Users Group (4D iNUG) Archive: http://lists.4d.com/archives.html Options: https://lists.4d.com/mailman/options/4d_tech Unsub: mailto:4d_tech-unsubscr...@lists.4d.com **********************************************************************