* A ducktyping of sorts with interfaces and such. On the surface
it just saves
     you a bunch of "extends XXX", but it actually seems to bridge
the gap between
     dynamically typed world and a statically typed one to an extent
that makes me
     rethink whether static typed languages are as devoid of fun as a
Principia Mathematica is.

The type system is more restrictive than duck typing.  Thats sort
of the point of any static type system.  But there are useful constructs
that you can express in a dynamically typed language or a language
with a more complex type system that you cannot express in go.  A
good, simple example is "map".  Go would need generics to support it.

Roman.

Tim Newsham | www.thenewsh.com/~newsham | thenewsh.blogspot.com

Reply via email to