>vapor. That thing was pure vapor from start to end.

i think that's a little unfair. they did produce something
but underestimated the time and treasure required to make
a prototype even moderately usable. had it been only the
lack of software, they could have fixed it, but they were
stuck too early with hardware mistakes. that doesn't fully explain
the software decisions, but they did produce a very strange interface.

as to hardware/software: i'm often struck at how badly hardware
designers still misunderstand how the software will want to see things,
and not just on things like the openmoko.

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