>vapor. That thing was pure vapor from start to end. i think that's a little unfair. they did produce something but underestimated the time and treasure required to make a prototype even moderately usable. had it been only the lack of software, they could have fixed it, but they were stuck too early with hardware mistakes. that doesn't fully explain the software decisions, but they did produce a very strange interface.
as to hardware/software: i'm often struck at how badly hardware designers still misunderstand how the software will want to see things, and not just on things like the openmoko.